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Hi! I'm Gelo.
Software Engineer / Game

with 5 years of experience working in the Games Industry creating various types of games for PC, Mobile, and AR, VR and Interactive Experiences using Unity.

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About Me

Michael Angelo Del Rosario

I'm a Software engineer specializing in Game Development utilizing a variety of game engines, frameworks, and tools. Being almost 5 years in the game development industry, I have worked with various companies and various industries ranging from entertainment development industries to full-blown game development studios. I have expertise in creating games and apps as well as expertise in the field of quality assurance. 

Skills

Problem Solving
Object-Oriented Programming
Game Design Patterns

 

Unity Related Skills

Unity VFX, ShaderGraph, LogCat, Profiler, Tiny Unity, Addressables

Agile Methodology (Scrum, Sprint
Retro Planning)

Project Planning
Game Design
Level Design
Quality Assurance

Languages

C++, C#, HTML, PHP, Javascript, XNA

Tools

Unity, Unreal Engine 4, Microsoft Visual Studio, Phaser.Js, Playfab, Trello
Jira, GitHub, Source Tree

Projects

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PokerTime

Online Poker platform using real-time Crypto Currency 

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Crusher Game

Arcade game where you crush various objects by pressing the button repeatedly.

Margarita.JPG

Margarita Wrestling

3d wrestling Action-Fighting Game

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Storm Surge Simulator

Interactive AR Booth for PAGASA to feature the height of a storm surge

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Tropa Tambol

An arcade game with  two bonggo drums as controllers 

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AR Party Game

Pizza Puzzle AR Party Game 

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